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Battle Tank

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joyfieldgames on
You should change the scene to another won scene so that way the record is correct.
aquaseal on
Either player may drop a bomb and when one player drives over the other players' bomb that player loses.
allthatsleft on
hey, whats with thw bomb?
Mandalor on
This is an addictive little time killer. Thanks for all your efforts that you put into it!!!
wulady on
The is great to help relieve stree whilw you setting at your desk>
aquaseal on
Thanks for letting me know about the bomb bug. I will look into it some more. Also, I do want to implement some powerups and some other nice things to really make this a complete game, unfortunately I have had very little time to really get back into this. I will try to post an update soon! Thanks for the comments though!
DanielEduardo on
I'm using Firefox 2.0.0.15 with Windows Vista Home Premium.
DanielEduardo on
The game freeze when you try to use a bomb, that make the bombs unusually. FEATURE REQUEST: Why you don't remove the bombs and place power-ups, or fix the bomb issue. Also, if you prefer the bombs you can put a thing that say to each players how many bomb have. Anyways, a good effort and a very good project make this game work (almost) fine.
reganmonkey on
I LIKED YOUR GAME!
aquaseal on
taterbawls, this does not happen for me. What browser and operating system are you using? It works fine on windows xp pro with firefox 3 and IE 7.
taterbawls on
also why dose when you try to drop a bomb the game frezzes?
aquaseal on
Thanks for adding my game to your list! Once I get some free time I plan on making a couple of mods to this game, and yes andersbe, I do plan on having an option for bouncing bullets along with a slew of other options to customize the gameplay to a user's liking.
Adam on
Congratulations! We've listed this game as one of the "Games We Love" at http://popflywiki.com/GamesWeLove.ashx.
andersbe on
Very cool - one extension that might be fun to try would be to make the bullets bounce. You can do this by adding collision events when the ball hits the walls and setting the X or Y velocity to negative X or Y velocity depending on if the collision is on the top/bottom or left/right (this.SetValue("XVelocity", - this.GetValue("XVelocity"))).
Adam on
Very well done!

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Description

Fight against another human player ... currently on the same keyboard

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1st Place
RobertClarke

3 Wins
0 Losses




2nd Place
andersbe

2 Wins
0 Losses




3rd Place
Adam

2 Wins
0 Losses




johnmont

2 Wins
2 Losses




Andy

1 Win
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